hi
here is the topic terry send me some days ago, i didn't yet found the time
to review it, may in the mean time some has time to
check it out, and the we can submiss it.
/adegli
-- Forwarded message --
From: Terry Welsh [EMAIL PROTECTED]
Date: 18.10.2007 23:04
Subject: pssm fix
Hmm... think this might me a video card/driver specific problem.
I just tried this test on my colleague's PC that has a matrox video
card and seemed to work ok.
Oh rats does that mean it not so easy/impossible to fix the problem? :-(
Chris.
Date: Thu, 1 Nov 2007 17:56:06 +
From: Chris
Argentieri, John-P63223 wrote:
Robert,
osgconv --compressed still doesn't work in windows. Here's the
output from osg 2.2:
/Failed to create pbuffer, failing back to normal graphics window./
/Error: Unable to create graphis context - cannot run compression/
/Data written to 'xxx.ive'./
Luigi,
You and I both know that that will work. Since Robert doesn't like that
solution, I'm not going to bother.
I'm not as noble as some--I have my own software to write.
John
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Luigi
Calori
Sent: Friday,
Can anyone tell me what this is used for, if anything? As far as I can tell,
no code references it. Is it intended for application use, and not used
internally in OSG?
Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com http://www.skew-matrix.com/
303 859 9466
On 11/2/07, Argentieri, John-P63223 [EMAIL PROTECTED] wrote:
Luigi,
You and I both know that that will work. Since Robert doesn't like that
solution, I'm not going to bother.
I'm not as noble as some--I have my own software to write.
Well I want to fix the problem properly that's all, adding
Hi Chris,
Please check the thread for fixes.
I'm attaching, again, the fixed version of ShadowMap.cpp
Cheers
Mihai
Chris Denham wrote:
After some serious digging and tweaking inside osgShadow::ShadowMap I
have come up with a partial workaround for this problem. The problem
seems to boil down
Hi Jurgen,
At present SceneView does the stereo support, and computes the offset
view and projection matrices internally during the cull traversal, the
final accumulated modelview and projection matrices are bound directly
with the drawable leafs as parts of the rendering back end, the
topmost
After some serious digging and tweaking inside osgShadow::ShadowMap I
have come up with a partial workaround for this problem. The problem
seems to boil down to issues around the pushing and popping of
statsets containing instance of:
new
The Matrox was probably not running the shader, and fixed-function will
work.
The fix you are looking for is in my earlier reply on this thread
Cheers
Mihai
Chris Denham wrote:
Hmm... think this might me a video card/driver specific problem.
I just tried this test on my colleague's PC that
Paul Martz wrote:
Can anyone tell me what this is used for, if anything? As far as I can
tell, no code references it. Is it intended for application use, and
not used internally in OSG?
IIRC, it was used at one point by the newer OpenFlight plugin to handle
some of the lower-level
I'm having a problem where running osgdem on NGA CADRG native format
files leaves a gap (3 degrees plus or minus) at the 180-degree meridian.
It seems that some of these chart products cross over the date line and
are not correctly normalized. Does anybody have an easy solution to
render a
My first question is whether it is possible to render an RGB texture with
no alpha channel with binary transparency. I'd like to map a specific
color to 100% transparency. Would this require shaders? If so, could
someone point me to a good resource for coding shaders in OSG?
My other issue is a
Kramer, Robert W writes:
I'm having a problem where running osgdem on NGA CADRG native format
files leaves a gap (3 degrees plus or minus) at the
180-degree meridian.
It seems that some of these chart products cross over the
date line and
are not correctly normalized. Does anybody have
Hi Mihai,
Sorry I didn't see your postings earlier in the day, they could have saved
me some time.
Though I guess I learnt something on the way ;-)
The reason I didn't see your messages was that gmail decided to relegate
digest Vol5,Issues 23 to my spam folder, and I only realised things where
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