Re: [osg-users] Build error in FBX plugin

2011-05-15 Thread Robert Osfield
Thanks Rui, fix looks appropriate, I've made this change and the warning goes away. Plenty more warnings still to fix though... This particular fix is now checked into svn/trunk. Cheers, Robert. On Sun, May 15, 2011 at 12:58 AM, Wang Rui wangra...@gmail.com wrote: Hi Robert and J-S, I've

[osg-users] Transformation nodes with shaders

2011-05-15 Thread SkullCheck
Hi, I'm working on implementing some lighting effects with shaders and I've run into the problem that vertex positions are passed to the shader in local coordinates. This means that if there are any transformation nodes in the scenegraph underneath where the shader is active, the lighting

Re: [osg-users] Multiple lights in a scene

2011-05-15 Thread SkullCheck
I've started a separate thread for the transformation problem with subject: Transformation nodes with shaders On Fri, May 13, 2011 at 2:42 PM, SkullCheck csklu...@gmail.com wrote: Hi David, Thank you for your feedback. It looks like we are doing similar things, but a bit differently. I was

[osg-users] save a movie

2011-05-15 Thread Sergey Kurdakov
Hi you may use http://code.google.com/p/osgworks/source/browse/trunk/src/osgwTools/ScreenCapture.cpp http://code.google.com/p/osgworks/source/browse/trunk/src/osgwTools/ScreenCapture.cpp Regards Sergey ___ osg-users mailing list

Re: [osg-users] osgexport for blender?

2011-05-15 Thread issam boughanmi
any news on the 2.57 blender exporter ? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39378#39378 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] osgexport for blender?

2011-05-15 Thread Damyon Wiese
I am working on a new version of the exporter - it works for static meshes, but not animations yet. It does support vertex colors, materials and textures. I'll post it as soon as I have fixed the animation problem. The animations are exported from the list of nla tracks - but they don't work

Re: [osg-users] osgexport for blender?

2011-05-15 Thread issam boughanmi
Hi damyon , can you post this unfinished exporter for 2.57 ? can we use it if we have only static models ? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39380#39380 ___ osg-users mailing list

[osg-users] [build] osg with QT how to?

2011-05-15 Thread jin tongo
Hi, I want to use osg with QT. What I have: - VS2008 on Windows 7, - QTSDK installed - compiled osg with VS in C:\OpenSceneGraph-2.8.4\build. Now I want to try out an example that uses QT and osg. Running CMake over that example now produces the following: Code: CMake Error at C:/Program

[osg-users] Shadow is not updated with the light

2011-05-15 Thread Sumit Pandey
While working with shadow I stumbled across the problem. I am using LightSpacePerspectiveShadowMapDB. If am passing the light from the viewer to minimalshadowmap(base class of LightSpacePerspectiveShadowMapDB), then the shadow doesn't works. If I don't intitialize it with the viewer's light(or

Re: [osg-users] osgexport for blender?

2011-05-15 Thread Cedric Pinson
Hi, Even if animation does not work yet, if it exports models it's something useful for a lot of people. I suggest we merge your current work then It will be possible to improve animation part. Cedric On Sun, 2011-05-15 at 17:26 +0200, issam boughanmi wrote: Hi damyon , can you post this

Re: [osg-users] OSG 2.9.10 on iOS

2011-05-15 Thread Büsra Gülten
Hi, after debugging , I finally get only this error: target specifies product type 'com.apple.product-type.tool', but there´s no such product type for the 'iphonesimulator' platform. Does it mean, that OSG isn´t available for iPhoneSimulator?What can/should I do? Thank you! Cheers,

Re: [osg-users] OSG 2.9.10 on iOS

2011-05-15 Thread Ulrich Hertlein
Hi Büsra, On 16/05/11 9:01 , Büsra Gülten wrote: after debugging , I finally get only this error: target specifies product type 'com.apple.product-type.tool', but there´s no such product type for the 'iphonesimulator' platform. Does it mean, that OSG isn´t available for