Hi,
In a hope that static osg build will work without these issues I decided to
build osg as a static lib with dynamic openthreads lib. I use the same code as
qtviewer uses but with special osg initialization that is written in
staticosgviewer example:
Code:
USE_OSGPLUGIN(osg)
USE_OSGPLUGIN(os
As far as I know, if we want to use NPOT textures on iOS (specifically using
GLES 1.x APIs) we have to use a subload callback. No problem with this, but
I've also found that many developers suggest to use a specific extension
created by Apple itself that should allow the usage of such textures b
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