Hi Chris,
On 13 September 2013 00:09, Chris Stankevitz chrisstankev...@gmail.comwrote:
Thank you. I implemented this and it is rock solid. I had to do some
head scratching as all my viewers might be running at different
resolutions but I solved this by 1) making the pbuffer large enough
I've only just got round to reading this, but for the sake of clarification, I
think I know what your problem was.
OSG will run perfectly happily at the start with a CompositeViewer but no
views. But after some are created, as soon as they are all destroyed, the
CompositeViewer decides that
Hi Aliastair.
Interesting problem, not one I had thought of before. The idea of setting
done to true when all the views are closed is just a mechanism to ensure
exit from the frame loop. When adding views back in it certainly should be
possible to get the frame loop restarted so _done should be
Hi,
I have just tested osgRiver, the water is on the right corner of the river.3DS
but only 1 segment is displayed( (-15 to 0).
I had tried to change the code of osgRiver in
RiverGraph::MergeRiverFromPoints(vectorRiverControlPoint points) at :
RiverControlPoint next2 = curvePoint (changed to
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