[osg-users] mixing OpenGL with OSG - textures

2013-10-05 Thread Trajce Nikolov NICK
Hi Community, I ran into a topic of this mentioned in the subject. I am using 3rd party SDK (OpenGL) with OSG and I get a texture created by this SDK. Is there a way to wrap it into osg TextureObject and have it all osg-ish without mixing with GL calls? Thanks a bunch! Nick -- trajce nikolov

Re: [osg-users] mixing OpenGL with OSG - textures

2013-10-05 Thread Trajce Nikolov NICK
Found the way, it is possible. Thanks anyway ! :-) Nick On Sat, Oct 5, 2013 at 4:16 PM, Trajce Nikolov NICK trajce.nikolov.n...@gmail.com wrote: Hi Community, I ran into a topic of this mentioned in the subject. I am using 3rd party SDK (OpenGL) with OSG and I get a texture created by

Re: [osg-users] compatibity profile

2013-10-05 Thread Sajjadul Islam
Thanks Robert!! I got it worked. There is some minor issue though . The mouse interaction is not functional. I checked the simplegl3 example and the mouse interaction is working fine there. What i could have missed again ? Here goes the whole source so that you can try it in your end. Code: