Found the way, it is possible. Thanks anyway ! :-)

Nick


On Sat, Oct 5, 2013 at 4:16 PM, Trajce Nikolov NICK <
trajce.nikolov.n...@gmail.com> wrote:

> Hi Community,
>
> I ran into a topic of this mentioned in the subject. I am using 3rd party
> SDK (OpenGL) with OSG and I get a texture created by this SDK. Is there a
> way to wrap it into osg TextureObject and have it all osg-ish without
> mixing with GL calls?
>
> Thanks a bunch!
>
> Nick
>
> --
> trajce nikolov nick
>



-- 
trajce nikolov nick
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