I still can not work around this issue. Is there anyone who can help?
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Hi,
I have tried to use osgShadow on a terrain database to make it more reallistic
but could not get what I want.
I started with the osgShadow sample (v3.1.5) and noticed on the island demo
(-4) that the shadows where jittering when the light was moving.
Then, I replaced the island with an
Hi Yann,
from my experience with different shadow maps techniques the best results I
am getting with open terrain and models is
with LightSpacePerspectiveShadowMapDB.
To answer your question: probably you have found the masks for shadow
casting and recieval with setReceivesShadowTraversalMask
wops, your truck has to be set to truck-setNodeMask(
CastsShadowTraversalMask ) only .. was a typo
Nick
On Thu, Apr 10, 2014 at 7:46 PM, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
Hi Yann,
from my experience with different shadow maps techniques the best results
I am
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