Static libraries can't be loaded on runtime. You have to link them on
compile time. In order to use the plugins as static libs, you must declare
them like in the osgandroid examples ( see osgmainapp header file )
Cheers,
Martin
Am 09.05.2014 16:40 schrieb "Nathan Collins" :
> Hi all,
>
> I've got
2014-04-25 18:40 GMT+02:00 Émeric MASCHINO :
>
> I was aware that the opensource drivers aren't on par with the closed
> ones w.r.t. OpenGL specifications and driver optimizations, but I
> didn't knew that what has been implemented there wasn't correct. From
> the wiki page [1], Mesa should complie
Thanks Robert,
My branch is using 3.0.1, which did not have that functionality, but I was able
to piece it together from the implementation in 3.2.0, since it doesn't appear
that we are upgrading any time soon.
Thanks for the pointer-works just the way I hoped!
Thank you!
Cheers,
Nick
--
Hi,
You probably saved me a lot of time. Thank for fast answers and for your
courtesy!
...
Thank you!
Cheers,
Mickael
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=59358#59358
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