I have had very good success with the HD 4000 and 4600 chipsets. It is
absolutely imperative that you use the latest drivers.
Glenn Waldron / @glennwaldron
On Thu, Apr 2, 2015 at 2:48 PM, Chris Hanson xe...@alphapixel.com wrote:
I would agree with those conclusion. Core feature set is there
Thanks for the pointers Arthur!
At the moment I'm trying to bang some shape files into a wireframe of Europe
and I'm using QGIS. I'm also looking at G-Dal functions directly. I know that
there is got to be a way to make little geo-referenced tiff cubes because
Europe is so darn large. Oh, I
hi Mattias Helsing,
we run openscenegraph smoothly in Intel 740 and S3 savage 3D,years ago.
regards
zhuwan
04,03,2015
-原始邮件-
发件人: Mattias Helsing helsin...@gmail.com
发送时间: 2015-3-30 22:37:16
收件人: OpenSceneGraph Users osg-users@lists.openscenegraph.org
抄送:
主题: [osg-users]
Is there any correlation between world coordinates and real-world distance,
such as meters? For instance, is the point (1,0,0) located 1 meter in the X
axis, and if not, is there any way to correlate the two?
I ask this because I'm working with a kinect, and it returns coordinates in
meters
On 2 April 2015 at 17:25, Mattias Helsing helsin...@gmail.com wrote:
Thanks a lot guys, really appreciate your response :)
It could be worth a try I reckon, but without high expectations.
A bit late for me to share my own experiences, but here goes. A few years
back I did some testing of a
Thanks a lot guys, really appreciate your response :)
It could be worth a try I reckon, but without high expectations.
/Mattias
On Wed, Apr 1, 2015 at 8:25 PM, Chris Hanson xe...@alphapixel.com wrote:
We've been running an OSG/osgEarth based app on Linux/Intel GPU for a while
with moderate
I would agree with those conclusion. Core feature set is there and works,
but not with amazing performance.
On Thu, Apr 2, 2015 at 11:20 AM, Robert Osfield robert.osfi...@gmail.com
wrote:
On 2 April 2015 at 17:25, Mattias Helsing helsin...@gmail.com wrote:
Thanks a lot guys, really appreciate
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