Re: [osg-users] A Question About Custom Camera Manipulators

2015-08-15 Thread Michael Chapman
It appears that the answer to my question is that OSG uses the getInverseMatrix method that must be provided to the custom manipulator class. And each of the handle* methods can be overriden to process different kinds of input automatically. As long as you're building and returning the right

Re: [osg-users] ColorMask and depth information issue.

2015-08-15 Thread Alessandro Terenzi
Thank you again Robert for your explanation. So I tried to explicitly set some render bins but I am not sure to understand what happens now. I am attaching 2 files: the yellow box and a blue box to which I apply the color mask. I modified both files in order to use the same render bin number

Re: [osg-users] ColorMask and depth information issue.

2015-08-15 Thread Robert Osfield
Hi Alessandro, The surprising this is that it ever worked in the first place, it was a fluke it did what you intended but the scene graph itself wasn't producing the result it I would have expected given the settings you used - the result you got is one of many random orders that could have got.

Re: [osg-users] ColorMask and depth information issue.

2015-08-15 Thread Robert Osfield
HI Alessandro, I've read you're email but not looked at the files at from your explanation you seem to be heading off in the wrong direction. My guess is that you should be setting the RenderBinNum of the Occluder subgraph which set the ColorMask(false, false,false,false) to -1 to force it to

Re: [osg-users] OSG BOF at SIGGRAPH was a SUCCESS

2015-08-15 Thread Chris Hanson
Sorry I couldn't make it this year. Woukd love to see that slide deck. On Fri, Aug 14, 2015 at 4:39 PM, John Richardson richa...@spawar.navy.mil wrote: Hello, Thanks to Robert for his “future of OSG” slides. Thanks to David Glenn for the osgEarth demo and being a talking head for