Re: [osg-users] What wrong with my "SubloadCallback" derived class?

2016-03-24 Thread Zheng Li
I had solved the problem,I should set the min filter as linear. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=66624#66624 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Does OSG still build against Qt 4.8.7?

2016-03-24 Thread MacPorts
Hi Christian, On 23.03.2016 08:54, Christian Schulte wrote: Hi Marko, sorry, but I'm not familiar at all with the Macport's portfile system, so I may not bee of big help for you... You say that only Qt4 is installed so what do you mean by Qt5 variant works ? in that specific case there is

Re: [osg-users] Crash on Mac OS X

2016-03-24 Thread Ale Maro
Hi Robert, I tried some suggestions I found in the forum with no resut. These suggestion are mainly related to symbol visibility. I suppose default OSG compilation on OSX is with symbol visibility on. I guess if someone have already tried to switch symbol visibility off I already tried to switch

Re: [osg-users] Crash on Mac OS X

2016-03-24 Thread Robert Osfield
Hi Ale, I don't have an answer but do have a vague recollection that in certain compiler options problems have been reported with dynamic_cast<>. My gut says it was OSX in some combination. It may well be a bug in the compile, try out gcc instead of Clang. Sorry I can't be more specific, I

Re: [osg-users] What wrong with my "SubloadCallback" derived class?

2016-03-24 Thread Robert Osfield
HI Zheng, I am away from my dev machine so not in a position to look up the implementation side for subload callback to double check your code. In general though I wouldn't recommend having the draw traversal doing a read from a device as this is very likely to cause a frame drop. The standard

Re: [osg-users] Crash on Mac OS X

2016-03-24 Thread Ale Maro
Here is the exact point where OSG crash: -- bool Dragger::handle(const osgGA::GUIEventAdapter& ea, osgGA::GUIActionAdapter& aa) { . for (osg::NodePath::iterator itr = _pointer._hitList.front().first.begin(); itr != _pointer._hitList.front().first.end();