[osg-users] bug: Openscenegraph-3.4 branch install error with debug dll's on VS2013

2016-09-29 Thread Remo Eichenberger
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[osg-users] missing /opt/X11/lib/libGL.1.dylib

2016-09-29 Thread Gianluca Natale
Hi all, I'm not a Mac expert, at all. I had to port my graphic application, based upon OSG, and completely developed on Win, to Mac. After struggling for a long time, I finally did it. And it works fine on my Mac. But when I try to run on another Mac, there is a missing library. Specifically,

Re: [osg-users] OpenGL Support in Windows Remote Desktop Protocol

2016-09-29 Thread Alberto Luaces
Robert Osfield writes: > On 29 September 2016 at 10:32, Alberto Luaces wrote: >> I was precisely searching yesterday in the OSG examples directory to seee >> if there were any program printing the detected GL characteristics >> (similar to what glxinfo does on linux), but found none so far. > >

Re: [osg-users] OpenGL Support in Windows Remote Desktop Protocol

2016-09-29 Thread Robert Osfield
On 29 September 2016 at 10:32, Alberto Luaces wrote: > I was precisely searching yesterday in the OSG examples directory to seee > if there were any program printing the detected GL characteristics > (similar to what glxinfo does on linux), but found none so far. If you set the

Re: [osg-users] OpenGL Support in Windows Remote Desktop Protocol

2016-09-29 Thread Alberto Luaces
Alistair Baxter writes: > I’ve just discovered that my Windows 10 (Version 1511, last year’s > November Update) desktop machine now supports OpenGL 4.5 over RDP! > > Apparently this has been in the pipeline for some time, but the only > official word about it has been this post on an MS sysadmin

Re: [osg-users] SingleThreaded leading to whole application just running on one core

2016-09-29 Thread Christian Buchner
Hi Robert, Thank you very much for spending so much effort on the threading affinity (re)design. It is very much appreciated. Christian ___ osg-users mailing list osg-users@lists.openscenegraph.org