[osg-users] glsl version 130 not supported (and related problems)

2016-10-22 Thread Bruno Oliveira
Hello, I am using a fragment shader that requires #version 130 I use OSG 3.5.5 and Qt 5.7 on MacOS 10.12 This results in a shader compilation error, 'version 130 not supported' I tried compiling OSG with GL3 enabled, but the error persists. Then I tried to activate a Core Profile globally in Qt

[osg-users] [ANN] New 3rdParty precompiled package for Windows released

2016-10-22 Thread Torben Dannhauer
Hi, I'm happy to announce the release of the updated 3rdParty package for Windows. You can download it on http://www.osgvisual.org/wiki/Downloads It is compiled using VS2013 Update 4 in 64 bit (x64). It contains the following libaries in their newest stable release: zlib-1.2.8