Re: [osg-users] Open Scene Graph 3.4.0 has bug when using two monitor setup

2016-12-18 Thread Bruce Clay
Robert: For a basic test I ran osgViewer cessnafire.org. The results I get on my home machine are different from those of my work machine but it does crash on both systems. In both cases through it seems to be a threading issue. At home the stack traces looks like > >

Re: [osg-users] How to render (sub-)graph only into depth buffer?

2016-12-18 Thread Christian Buchner
There's also an osgoit sample program that renders a subgraph (a non-transparent truck model) first, and then performs depth peeling render passes (ping-pong) of the other transparent objects. The depth buffer contents from the initial solid pass are copied via blit from one FBO to the next one.