Hi Jiechang,
I am not sure I am able to pinpoint your problem. I see some weak spots but
I am not sure if those are the true causes of your problem. And don't want
to give wrong clues. Can you write short repro program which demos your
problem ? I may then fix it and send you back.
To learn you
Hi Wojtek,
First, Thank you very much for your detailed reply.
1. It's my mistake to say rotation around Y axis, I always think the z axis is
actually the y axis.
2. The origin variable is
osg::Matrix origin = model1->getMatrix();
I update this variable everytime when I translate or rotate the
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