Hi,
In my dynamic scene (objects can be added or removed) I use a perspective
projection and automatic near and far plane calculation. To prevent during
camera movement culling of objects between the camera and the near plane I
calculate before each camera movement if there are objects in the p
I haven't followed recent developpement this last 15 days but after merging my
fork with master todya, all my rtt stuff saved as osgb doesn't work
anymore(freeze).
You said using using osgviewer would be okay but it doesn't seams to work
I had setted all my view and rtt cam Read/Draw buffer to G
Hello,
I am running my OSG scene in a WIN32 application. I hooked it up to the window
using the following code and it works great. When I resize the window the scene
resizes perfectly. However, when I undock the window from the parent form the
OSG scenes goes black and I lose all further contac
Hello,
I am loading a 3DS file in to my scene and I need to find out the height of the
object. I want to place some text above the object which moves with a fixed
offset but I don't always know the size of the object.
I am currently loading it like this:
_myNode = osgDB::readNodeFile("adrian.3
Hi community,
I did this years ago and now I am on it again - osg on android. Anyone
succeeded to configure and compile osg with ndk 27? If so, what is the
cmake command?
Thanks a bunch as always
--
trajce nikolov nick
___
osg-users mailing list
osg-u
Hi Robert
I tested the two models with Software transform implementations in
osganimationviewer and it worked quite well
-The rig only test was successfull
-The rig+morph test gives strange result : I suspect morphtarget arent yet well
supported (no MorphGeometry outputed)
It doesn't help a lot b
Hi Jordi
Thanks for the advice
but now searching animated+rig gives me some rigs with no anim...(no a real
problem as it can be detected at preview)
The purpose of my last post was just to propose Robert a proper model for
osganimation basics and avoid him time spend in searching
After further
Hi Julien,
There is a search filter for animated models. Maybe it can help...
https://sketchfab.com/search?features=downloadable+animated&q=fbx&sort_by=-pertinence&type=models
Cheers
El El vie, 9 mar 2018 a las 23:04, Julien Valentin <
julienvalenti...@gmail.com> escribió:
> Hi
> Searching sket
Hi
Searching sketchfab i find out that most of the so called rigged aren't...:/
so Here's the two I've found and check as real animated rig (Blender 2.79
import fbx work very nice with them)
https://sketchfab.com/models/3a09c60daf6642598724a51a29e2cf28
https://sketchfab.com/models/ab4c8506972a43d8
Hey Robert,
Huge list of free downloadable models from Sketchfab :)
https://sketchfab.com/search?features=downloadable&q=fbx&sort_by=-pertinence&type=models
Cheers.
2018-03-09 17:20 GMT+01:00 Robert Osfield :
> Hi All,
>
> I'm currently looking to re-factor elements of the FBX plugin to make
>
Hi All,
I'm currently looking to re-factor elements of the FBX plugin to make
it more cleaner and flexible but don't have many FBX models myself to
test things. If you have models that you can share publically or
privately then I'd appreciate being able to add these to my sure any
changes I make
11 matches
Mail list logo