Re: [osg-users] [forum] My questions are stuck on [Topic is awaiting approval]?

2018-07-28 Thread Sebastian Messerschmidt
Hi, As mentioned in this thread http://forum.openscenegraph.org/viewtopic.php?t=2525 you need to change your username to something human-readable. Unfortunately many people including yourself don't register with a email address they don't check on a regular base. Else they would get my emails

Re: [osg-users] osgQt + OSG 3.6.2 Status

2018-07-28 Thread werner.modenb...@texion.eu
Hi Joshua, I fully agree with you. We are developing commercial software and started with plenty of years ago. About 10 years ago we started to use osg and embedded osg view into a qt widget based on the osg-qt project at that time. It worked smoothly since then. Now we are on the latest

[osg-users] [forum] My questions are stuck on [Topic is awaiting approval]?

2018-07-28 Thread M H
Hi, I've posted a couple of questions, one more than ten days ago and they are awaiting approval. How long does this process exactly take??? Thanks -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74402#74402

Re: [osg-users] osgQt + OSG 3.6.2 Status

2018-07-28 Thread Wojciech Lewandowski
Hi, I have just investigated the issue with OSG view set in QT window and osgEarth REX engine which resulted in completely black screen. This was probably different problem, but it sounds bit like yours so I decided I will share my observations. Maybe it will help someone. What I found to be an

Re: [osg-users] osgQt + OSG 3.6.2 Status

2018-07-28 Thread Robert Osfield
?!?! gmail just sent the email mid sentence > That exactly the same can be said for the OSG. Doesn't mean Mean't to say: On Sat, 28 Jul 2018 at 10:20, Robert Osfield wrote: > > Now, there are huge firms that adopted Qt for decades and run multi billion > > dollars systems on it. The

Re: [osg-users] osgQt + OSG 3.6.2 Status

2018-07-28 Thread Robert Osfield
On Fri, 27 Jul 2018 at 18:19, Joshua Tree wrote: > > I have to chip in here. Qt is the most reliable, industry standard UI for > C++, period. In part this success is due to the moc autogeneration, which > could get you out of SFINAE madness. > > Now, there are huge firms that adopted Qt for

Re: [osg-users] missing color for simple model with GLCORE

2018-07-28 Thread Robert Osfield
Hi Andreas, When you use GLCORE you have to provide your own shaders to do rendering. Unless you really have to use GLCORE for portability reasons - such as OSX or to avoid crappy driver issues, I would recommend just sticking with the default build of the OSG where you can mix and match old