Okay, I got it to view my windows over 2 fullscreen monitors.
I dont know why it works only sometimes, but it works.
But How to set the point of view more left/right on one screen?
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Hi,
I want my application to run in quadbuffered stereo mode.
But it doesn't work for me.
I added the following lines to my code:
Code:
osg::DisplaySettings* ds = osg::DisplaySettings::instance();
ds-setStereo(true);
ds-setStereoMode(osg::DisplaySettings::QUAD_BUFFER);
Sorry.
Graphics card: NVIDIA Quadro FX380 - Quad buffering support!
OS: Ubuntu newest version
Running Application in Fullscreen
No special monitor type, just normal flat lcd.
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I'm a beginner with OSG.
Can you please give me some code snippets?
Thanks
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Does it work for anyone?
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I added eventhandler, but it doesn't work for me!
It does not matter how many times I pess 'f', my application will only be shown
on one screen.
Can somebody help?
Other ideas? I think it should be possible to span it over 2 fullscreens.
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Hi,
I have the following code:
Code:
#include osg/Node
#include osg/Group
#include osg/Geode
#include osg/Geometry
#include osg/Texture2D
#include osgDB/ReadFile
#include osgViewer/Viewer
#include osg/PositionAttitudeTransform
#include osgGA/TrackballManipulator
#include cstdlib
using
Can nobody help me?
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Hi,
I want to display my application in fullscreen spanning over two monitors in
linux (TwinView).
But my application only appears on one of the monitors.
It tried to set traits-overrideRedirect = true , but it did'nt work for me.
Please help.
Thank you!
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