Hi,kim ,Jean-Sebastien Guay and others:
I tried it as you said ,and disabled the default shader (which is enabled by
default in oceanscene).
void OceanScene::setUseDefaultSceneShader( bool enable )
{
_enableDefaultShader = enable;
}
I also loaded the cessnafire.osg in osgOcean example,But it
Hi,kim
I print screen and get some images.From the three images you maybe know what
happen in spaceship flame trail.In fact ,i want to get the reason why the flame
trail turns grey or white when i toggle glare and dof(underwater) false at run
time.
Thank you!
Cheers,
houxl
Hi,kim
in osgocean example :
...
_oceanScene-enableUnderwaterDOF(false);
_oceanScene-enableGlare(false);
...
i print screen and get some images.
Thank you!
Cheers,
houxl[/img][/quote]
--
Read this topic online here:
3 matches
Mail list logo