This is my first time building OSG and everything went well in Linux but I am
having a problem in Windows.
Building: OSG 2.8.2
OS: Windows XP
Compiler: Visual Studio 2005 Professional
The build seems to go through okay and I do have the osgdb_jpeg.dll in the
plugins directory but I still get
there are more specific steps to think about as you implement it.
Let us know if it works or if you think of something better.
Jason
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of James Adkison
ARA/CFD
Sent: Thursday, October 22, 2009
...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of James Adkison
ARA/CFD
Sent: Wednesday, October 21, 2009 11:56 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] z-fighting issue with coplanar polygons
I'm not very experienced in OSG and I spoke to a co
I'm using an Heightfield to represent my terrain and parts of the terrain could
have a surface feature (e.g. a lake). The lake is being drawn as a polygon
directly on the surface of the terrain. This, of course, is causing z-fighting
to occur between the terrain and the surface feature. I
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