Re: [osg-users] Understanding osgShadow::ShadowMap

2010-07-20 Thread Jason Segarra
Hi J-S, Thanks for the response, things are a lot clearer now, I think I've just been working myself into a hole. In regards to your questions, the osgShadow example does work for us, in our environment (it's a custom Linux based OS), after some playing around with drivers and such. We're

[osg-users] Understanding osgShadow::ShadowMap

2010-07-19 Thread Jason Segarra
Hi, I'm trying to understand how the OSG ShadowMap class works on a frame by frame basis. I understand that the shadow is computed when the Cull Visitor hits the ShadowedScene node, which has the ShadowMap technique set to it. Right now, adding the Shadow technique and supplying it with the