ot, I apologize Robert.
By the way, thanks for advertising for your Alpha thing website. I may employ a
consultant from there for my future works.
Chris 'Xenon' Hanson wrote:
> On 6/5/2011 8:58 PM, Reza Akhavian wrote:
>
> > Hi Robert,
> > Thank you for your tips. A
, I think I eventually have to install a newer version.
Thanks,
Reza
robertosfield wrote:
> Hi Reza,
>
> On Sat, Jun 4, 2011 at 5:04 PM, Reza Akhavian <> wrote:
>
> > Thank you very much Robert, but...
> >
> > Could you please take a look at what I have thus
Thank you very much Robert, but...
Could you please take a look at what I have thus far. I wrote it based on the
osganimate example (I'm not sure if you mean osganimate by osganimation) and it
reads an ASCII file, but just the first line, so it doesn't produce a moving
object.
Please find the
Hi,
I have a question concerning this subject. I have a flat ASCII file, containing
values for x,y,z angles of a moving object, that I got from a 3D orientation
tracker. How can I read these values in my code to move the object in the scene
based on them?
p.s: I am kind of new to OSG, so excus
4 matches
Mail list logo