Re: [osg-users] [3rdparty] osgAudio Sound Position

2011-05-30 Thread Sami Moisio
Hi, Did you make sure your audio source is mono? If the file is in stereo format OpenAL won't use it as a positional sound. Cheers, Sami -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39935#39935

Re: [osg-users] [osgPlugins] 3ds repeating textures problem

2011-05-22 Thread Sami Moisio
Hi, OK Great thanks! I'll give it a try. Cheers, Sami -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39623#39623 ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] [osgPlugins] 3ds repeating textures problem

2011-05-16 Thread Sami Moisio
Hi, I have been investigating the problem a bit and i thought i'd clarify it a little bit just in case someone with a little more knowledge might get interested :) I have been using Blender to create 3ds files and then importing them to osg using the importer. I have been creating the

[osg-users] [osgPlugins] 3ds repeating textures problem

2011-05-10 Thread Sami Moisio
Hi, I updated the OSG from 2.8.0 to 2.8.4 and ran into an interesting problem. The textures in my geometries (imported 3ds files) that have a repeating pattern are shown only once. So that when i have a ground with a repeating texture grid it looks like a cross with the texture once in the

Re: [osg-users] [osgPPU] osgPPU with CompositeViewer

2011-04-27 Thread Sami Moisio
Hi, Nobody tried this? I made the simplest possible test i could think of and just set one UnitOut to the processor so there would be no actual action from the processor other then relaying the image forward. I set the processor with the view camera of the first view and it works fine. When i

[osg-users] [osgPPU] osgPPU with CompositeViewer

2011-04-19 Thread Sami Moisio
Hi, Has anyone been trying to use the osgPPU with CompositeViewer? I tried to run the same code i succesfully use with a regular viewer but it fails when i try to apply it to the second view. First view works fine but the second fails. Basically i'm just applying the processor to the view