me light. My guess the solution will be
making sure the QWidget is created with a pixel format that supports
later creation of an OpenGL context.
Robert.
On Jan 8, 2008 1:54 AM, Shuxing Xiao <[EMAIL PROTECTED]> wrote:
>
>
>
>
> Last time, Robert recommend me to use the new QOS
Last time, Robert recommend me to use the new QOSGWidget in development
release 2.3.0, I've tried for a long time with anything I can do, but I
still can't get the example working, and I don't know why.
My programming environment is windows 2003 server, visual studio 2005,
GeForce FX 5200.
I r
Hi, maybe you’re linking the wrong version of dll according to the CRT
error, what version of osg dlls are you using? Did you compile it yourself
or download it directly from the osg website? And what’s your programming
environment?
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
I want gain some performance by immigrating to the new QOSGWidget, but this
problem stuck me for really a long time.
Shuxing Xiao
2008-1-1
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graphics contexts and can correctly share them.
Robert.
On Dec 18, 2007 3:51 AM, Shuxing Xiao <[EMAIL PROTECTED]> wrote:
>
>
>
>
> I'm using osgviewerQT as my windowing system, so the graphicswindow it
uses
> is GraphicsWindowEmbedded.
>
&
wever, I've no idea how to fix this runtime error.
BTW, This error doesn't happen when I first setup my scene and view it, but
when I modified the scene and changed one of its node.
Any help will be great appreciated, thanks a lot.
Sincerely yours,
Shuxing Xiao
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I think nodemask would be an option.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Xinguo Liu
Sent: Monday, August 06, 2007 7:05 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] how to hide/unhide an object picked
Hi, I currently hide an
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