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trajce nikolov nick
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nevermind. I looked up in the archove (years ago :-) ...) and I find it.
Ping me if you came across similar problem. I will provide hints
Nick
p.s. How useful is this list !!!
On Wed, Mar 13, 2013 at 3:44 PM, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
Hi Community,
I have
just for the record. with some code samples including light lobes
combination with shadow map (thanks to wojtek)
https://groups.google.com/forum/?fromgroups=#!topic/osg-users/M_sGi1Ayj68
Nick
On Wed, Mar 13, 2013 at 4:49 PM, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
nevermind
Hi community,
I have a graph with some node where I have set a shader with override. What
is the way down in the subgraph to disable this shader?
Thanks
Nick
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http
The answer is to set an empty osg::Program with
osg::StateAttribute::PROTECTED.
Thanks Wojtek
Nick
On Fri, Mar 8, 2013 at 12:36 PM, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
Hi community,
I have a graph with some node where I have set a shader with override.
What is the way
Nick
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to attaching it to the scene
Any hint?
Thanks
On Fri, Mar 1, 2013 at 12:04 PM, Robert Osfield robert.osfi...@gmail.comwrote:
Hi Nick,
On 1 March 2013 10:36, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
I am working with txp database and using shaders per nodes in the scene
so I
Hi Robert,
was thinking more about this. Is the responsibility to load the model on
the callback? If so, then I got the idea
Please let me know
Thanks
Nick
On Thu, Mar 7, 2013 at 11:39 PM, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
Hi Robert,
I took a look at this. Here
Thanks !
Nick
On Fri, Mar 8, 2013 at 12:05 AM, Robert Osfield robert.osfi...@gmail.comwrote:
On 7 March 2013 22:56, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
Hi Robert,
was thinking more about this. Is the responsibility to load the model on
the
callback? If so, then I
Hi Community,
I am working with txp database and using shaders per nodes in the scene so
I come with a need to inject a NodeVisitor when a portion of a database is
paged in. Any hints for this? Robert?
Thanks a bunch,
Cheers,
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Thanks Robert. That is exactly what I was looking
Nick
On Fri, Mar 1, 2013 at 12:04 PM, Robert Osfield robert.osfi...@gmail.comwrote:
Hi Nick,
On 1 March 2013 10:36, Trajce Nikolov NICK
trajce.nikolov.n...@gmail.com wrote:
I am working with txp database and using shaders per nodes
Hi community,
Lately I was doing something with animations (using osgAnimations). Any
hints how to speed up/slow down animations (osgAnimation::Animation)
Thanks a bunch
Nick
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() * N);
Cheers,
Sergey.
31.08.2012, 13:02, Trajce Nikolov NICK
trajce.nikolov.nick@gmail.com:
Hi community,
Lately I was doing something with animations (using osgAnimations). Any
hints how to speed up/slow down animations (osgAnimation::Animation)
Thanks a bunch
Nick
Hi Community,
Anyone has clue which version of the FBX SDK is used in the osg fbx plugin?
The one that is actual seams is not FBX SDK 2013.2. Also any hint from
where it can be downloaded?
Thanks a bunch
Cheers,
Nick
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check it in ReaderWriterFBX.h header in osgPlugins/fbx dir.
I use 2012.2 with some half recent osg svn version (osgversion says its
3.1.3).
Cheers,
Sergey.
27.08.2012, 13:48, Trajce Nikolov NICK
trajce.nikolov.nick@gmail.com:
Hi Community,
Anyone has clue which version of the FBX SDK
of Macedonia..
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*From:* Trajce Nikolov Nick trajce.nikolov...@gmail.com
*To:* osg-users@lists.openscenegraph.org
*Sent:* Mon, April 18, 2011 5:58:56 PM
*Subject:* [osg-users] I am back
hello community,
I am back :) ... this time from macedonia .. have you missed me
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*From:* Trajce Nikolov Nick trajce.nikolov...@gmail.com
*To:* OpenSceneGraph Users osg-users@lists.openscenegraph.org
*Sent:* Wed, April 20, 2011 5:33:16 PM
*Subject:* Re: [osg-users] I am back
Hi dimi christop,
I mean Macedonia ... for sure for sure
http
thanks J-S .. What has happened in the last couple of months ?
nick
On Mon, Apr 18, 2011 at 5:46 PM, Jean-Sébastien Guay
jean-sebastien.g...@cm-labs.com wrote:
Hi Nick,
I am back :) ... this time from macedonia .. have you missed me??
Welcome back!
J-S
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heh :) . ok
Nick
On Tue, Apr 19, 2011 at 4:35 PM, Jean-Sébastien Guay
jean-sebastien.g...@cm-labs.com wrote:
Hi Nick,
thanks J-S .. What has happened in the last couple of months ?
Well, the usual, a few dev releases, lots of submissions, the project
moving forward at a steady
hello community,
I am back :) ... this time from macedonia .. have you missed me??
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Nick
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