Re: [osg-users] GL_POLYGON could not using osgFX::Bumpmapping?

2011-04-01 Thread litingbaotou
Thanks Sebastian. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] GL_POLYGON could not using osgFX::Bumpmapping?

2011-03-30 Thread litingbaotou
Hi, all. I tried to use osgFX::Bumpmapping on a rectangle plane. I use followed fuction to crteate a bump map then set it as an osgViewer::Viewer's scene data. It works well while using GL_QUADS to create the plane. However, I found if I use GL_POLYGON to replace GL_QUADS, the bump mapping

Re: [osg-users] GL_POLYGON could not using osgFX::Bumpmapping?

2011-03-30 Thread litingbaotou
win7, nVidia GTX 260, driver vision 8.17.12.6099 I use GL_POLYGON to display a polygon, why? ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

[osg-users] GL_POLYGON could not using osgFX::Bumpmapping?

2011-03-28 Thread litingbaotou
Hi, all. I tried to use osgFX::Bumpmapping on a rectangle plane. I use followed fuction to crteate a bump map then set it as an osgViewer::Viewer's scene data. It works well while using GL_QUADS to create the plane. However, I found if I use GL_POLYGON to replace GL_QUADS, the bump mapping

[osg-users] view-frustrum-culling problem in bigger scene

2008-04-21 Thread litingbaotou
anyboby give me some hints? 3X! litingbaotou 2008-04-21 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] view-frustrum-culling problem in bigger scene

2008-04-21 Thread litingbaotou
. litingbaotou 2008-04-21 发件人: Robert Osfield 发送时间: 2008-04-21 15:49:25 收件人: OpenSceneGraph Users 抄送: 主题: Re: [osg-users] view-frustrum-culling problem in bigger scene Hi Litingbaotou, I can only guess that either small feature culling or near plane clipping (done on the GPU) has clipped out

Re: [osg-users] How can I use glHint() in OSG 1.2?

2007-12-19 Thread litingbaotou
Hi Litingbaotou, On Dec 19, 2007 9:25 AM, litingbaotou [EMAIL PROTECTED] wrote: I would like to use glHint() to smooth lines and polygons in my scene. Not like in OSG 2.0, ghHint is not a StateAttribute in OSG1.2, and I have no idea how to use it. I also tried MultiSample, but it doesn't

Re: [osg-users] Export .ac file error.

2007-08-30 Thread litingbaotou
haven't had a chance to integrate this yet. Robert. litingbaotou 2007-08-31 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org