Hi,
everything works fine for me following the same instructions with the same
osg/ndk versions.
Maybe your toolchain is actually broken.
Martino
Il giorno gio 27 ott 2016 alle ore 17:34 Rafa Gaitan
ha scritto:
> Hi Andy,
>
> The toolchain for cmake in osg is probably
Hello,
the ffmpeg plugin fails to compile against the ffmpeg trunk because the
deprecated AVCODEC_MAX_FRAME_SIZE constant has been definitively removed.
I solved with
#ifndef AVCODEC_MAX_FRAME_SIZE
#define AVCODEC_MAX_FRAME_SIZE 192000 // 1 second of 48khz 32bit audio
Regards
2013/7/23
to be sure that the change works
on your system if by using the same files as you.
Thanks,
Robert.
On 23 July 2013 16:54, rocco martino martinoro...@gmail.com wrote:
Hello,
the ffmpeg plugin fails to compile against the ffmpeg trunk because the
deprecated AVCODEC_MAX_FRAME_SIZE constant has been
Hi all,
Those methods are defined by the META_Object macro ( osg/Object header )
Not completely sure because I do not have a great experience with
osgCompute, but I
used the find utility and can't find META_OBJECT (all capitals) in the
osgCompute
trunk dir
Regards,
Martino
2013/4/29 Thomas
Hi Alain,
perhaps you are linking a 32 bit application to a 64 bit library
Martino
2013/3/1 Alain P al...@gallib.net
Hi all,
I've a problem when I try to run a program which use OSG:
error while loading shared libraries: libOpenThreads.so.13: wrong ELF
class: ELFCLASS64
before that, i
Hi,
move to the OSG folder and type:
cmake . -DCMAKE_BUILD_TYPE=Debug
Have a nice day,
Martino
2013/1/18 Lv Qing donlvq...@msn.com
Hi,
When I cmake the osg source under Linux,it seems to bulid the release
version by default.Just want to know how to bulid the debug version :)
...
Hi Valeriu,
the easiest way is:
osg::ref_ptrosg::Noderoot = osgDB::readNodeFile(my_model.obj)
you will find more info at
http://www.openscenegraph.org/projects/osg/wiki/Support/UserGuides/Plugins
Regards,
Martino
2012/11/20 Valeriu Schneider xvschnei...@gmail.com
Hi,
Is there any
Hello Gianni,
I just tried your code and it works fine on my machine
I don't know how to help you.
Martino
2012/10/30 Robert Osfield robert.osfi...@gmail.com
Hi Gianni,
I'm afraid I personally don't have the time available to chase up the
problem in your code. Perhaps others will be
Yes, I tested SINGLE_PBO, DOUBLE_PBO, TRIPLE_PBO and READ_PIXELS
with SingleThreaded, CullDrawThread etc.
I simply had to change the mode at line 666, right?
I have osg 3.0.1 and Qt 4.7.0 on Slackware64 13.1 with latest fglrx
proprietary drivers
2012/10/30 Gianni Ambrosio ga...@vi-grade.com
Idem
2012/6/7 Kim Bale kcb...@googlemail.com
Is anyone else getting these Chinese emails quoting the subject of a post
made to osg-users?
I've had a few now and I have no idea where they're coming from.
K.
___
osg-users mailing list
Hello everyone,
I've discovered a problem with the Texture2D serializer that occurs when the
associated image is an instance of an osg::ImageSequence.
I think this happens because the ImageSerializer::read method calls the
InputStream::readImage without ensuring that the object is actually an
Sorry for my late reply,
Like in any other C++ application, you must specify the correct path to
your headers.
By copying the osg headers in the
/home/nearchos/OpenSceneGraph_Android/make_test/include
folder the compilation process should succeed.
Alternatively, you can modify the Android.mk
Hi, Nearchos,
I think you should edit Android.mk:7
6 ### Main Install dir
7 OSG_ANDROID_DIR:= type your install directory
Martino
2011/12/18 Nearchos pnearc...@hotmail.com
**
Hello,
I am having trouble compiling the osg examples. I follow the instructions
of the
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