Re: [osg-users] [osgPPU] osgPPU with GL3

2013-02-25 Thread Sergey Polischuk
Hi It is usable with fixed function pipeline available, this does not prevent you from using gl 3.2+ in any way i mean why would you disable fixed finction on pc app if it is still useful for a whole lot of stuff? (apart from mobile apps with gles) Wang Rui was working on alternative to osgPPU

Re: [osg-users] [osgPPU] osgPPU with GL3

2013-02-25 Thread Joshua No
hybr wrote: Hi It is usable with fixed function pipeline available, this does not prevent you from using gl 3.2+ in any way i mean why would you disable fixed finction on pc app if it is still useful for a whole lot of stuff? (apart from mobile apps with gles) Haha that sounds

Re: [osg-users] [osgPPU] osgPPU with GL3

2013-02-24 Thread Joshua No
There's been no response to this for quite some time, so I'm guessing osgPPU is abandoned? I've tried compiling it a number of different ways on a number of different platforms, but it doesn't look like it works any-longer with current OpenGL. Meanwhile any tips on OSG-only glow

Re: [osg-users] [osgPPU] osgPPU with GL3

2013-02-24 Thread Peterakos
Hello. Not sure what you mean abandoned, but it works for me. I have run some of the osgPPU examples. thnx. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] [osgPPU] osgPPU with GL3

2013-02-24 Thread Joshua No
Are you compiling it against an OpenGL 3.2 or higher OSG build? I say abandoned because there was no response to my original post for more then 8 months, and there appears to be no activity in the repository for quite some time. Maybe I'm doing something wrong, but as far as I can tell osgPPU

[osg-users] [osgPPU] osgPPU with GL3

2012-06-25 Thread Joshua No
I've tried compiling osgPPU with ~ OpenGL 3.1 osg build but I'm having trouble. Seems osgPPU is not ready for the current OpenGL release? Any plans? Or am I doing it wrong? I really need to do blurs and other effects in our OSG based application. Thanks -- Read this topic