Re: [osg-users] [osgPlugins] sticky question - where is the info on how to build a plugin

2009-02-19 Thread Serge Lages
Hi Paul, The best way to make its own plugin is to look at the other ones (like png or jpeg for the images or 3ds, obj and others for 3D objects). The main concept is to create an osgDB::ReaderWriter class and implement the needed methods. Cheers, On Thu, Feb 19, 2009 at 3:52 AM, Paul McIntosh

[osg-users] [osgPlugins] sticky question - where is the info on how to build a plugin

2009-02-18 Thread Paul McIntosh
First post in the plugin forum :) Is there any document explaining how to build a plug-in? I have a bunch of code that I want to group together and release as a plugin osgDiagram. It would be good to have this info as a sticky note in the forum. Cheers, Paul -- Read this