Hello
I'm writing an application which needs multiple cameras. Some will look at
the same scenedata, some won't. Some will move together, and some will need
their own seperate position update.
I have 2 options I'm considering:
1: composite viewer with multiple viewers
2: 1 simple viewer with
Hi Roni,
The CompositeViewer is written specifically to address your usage
model. In 2.2 there is no performance and feature penalty in use
CompositeViewer instead of Viewer as they both now use the same
ViewerBase class that provides all the threading and rendering setup.
The key difference
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