[osg-users] 2 viewers vs. 1 viewer with 2 cameras

2008-01-01 Thread Roni Rosenzweig
Hello I'm writing an application which needs multiple cameras. Some will look at the same scenedata, some won't. Some will move together, and some will need their own seperate position update. I have 2 options I'm considering: 1: composite viewer with multiple viewers 2: 1 simple viewer with

Re: [osg-users] 2 viewers vs. 1 viewer with 2 cameras

2008-01-01 Thread Robert Osfield
Hi Roni, The CompositeViewer is written specifically to address your usage model. In 2.2 there is no performance and feature penalty in use CompositeViewer instead of Viewer as they both now use the same ViewerBase class that provides all the threading and rendering setup. The key difference