Re: [osg-users] Adding DatabasePager to VRJuggler for PagedLODSupport

2010-01-15 Thread Levi Swartzentruber
I have been working on tracking down why my application seg faults. The code seems to be trying to delete a GL buffer that does not exist. The problematic code is, to the best of my knowledge, the same as that found in osgViewer::Renderer::flushAndCompile(). I have that code in postFrame() as

Re: [osg-users] Adding DatabasePager to VRJuggler for PagedLODSupport

2010-01-14 Thread Jason Daly
Levi Swartzentruber wrote: Those comments were very helpful. I am able to get the VR Juggler application to display the PagedLOD properly but I still have one problem. I can only move a set distance around the terrain before the program seg faults. The line that causes the problem is