Ok thank you for your help, I'll do this.
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http://forum.openscenegraph.org/viewtopic.php?p=68588#68588
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Hi Valerian,
The PagedLOD/DatabasePager pairing is primarily written to support
paging of vis-sim databases, rather than just general loading of
databases in background threads. These design/implementation is quite
specialized as it has to support tight performance metrics such as
avoiding frame
Hi,
Reading this thread
http://forum.openscenegraph.org/viewtopic.php?t=16128 scared me a little : I'm
using a UpdateCallback to add node into my scene graph.
I've no problem with it for know but my goal was to make a clean migration from
openGL to OSG, so I would like to make it better.
I'm
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