On 6/2/19 22:57, Jan Brejcha wrote:
> I found a related issue on Github, seems solved
> https://github.com/openscenegraph/OpenSceneGraph/issues/637
Yes, seems to work around the issue, but I wouldn't call it being solved.
The cmake files are broken, because they set the necessary environment
Hi,
I found a related issue on Github, seems solved
https://github.com/openscenegraph/OpenSceneGraph/issues/637
Cheers,
Jan
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Hi, the problem is that CMake is not able to find valid compiler due to the
fact that it tries to use stdlibc++. I have latest version of XCode 10.1 and
command line tools.
The exact error is this one:
Code:
CMake Error at
Hi. What are the issues exactly?
On Tue, 5 Feb 2019 at 10:31, Jan Brejcha wrote:
>
> Hi Ulrich,
>
> I am also wondering why there are no other people complaining about the same
> issue. It is also weird that before the update to macos 10.14 I have had
> exactly the same version of XCode as I
Hi Ulrich,
I am also wondering why there are no other people complaining about the same
issue. It is also weird that before the update to macos 10.14 I have had
exactly the same version of XCode as I have now, and everything worked well for
me. I didn't do much research about it, but it looks
Hi Jan,
I can prepare a diff tonight. But I'm wondering: we can't be the only people
trying to
compile for 10.14. Aren't others running into this problem?
Cheers,
/Ulrich
> is there any progress with a working version for macos 10.14? I did not have
> any problem building on 10.13,
> but on
Hi,
is there any progress with a working version for macos 10.14? I did not have
any problem building on 10.13, but on 10.14 I get exactly the same CMake error
as Ulrich. Any help would be very appreciated!
Thank you!
Cheers,
Jan
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Let me check with Thomas Hogarth on this. He's my go-to guy on OSX.
On Sun, Nov 11, 2018 at 1:44 PM Ulrich Hertlein
wrote:
> Hi guys,
>
> Has anyone managed to build OSG (master) on macOS 10.14?
>
> I'm getting a cmake failure trying to even find a useable compiler, due to
> the usage of
> the
Hi guys,
Has anyone managed to build OSG (master) on macOS 10.14?
I'm getting a cmake failure trying to even find a useable compiler, due to the
usage of
the deprecated+removed libstdc++.
I'm working on a fix for that, but during that journey I noticed that
- minimum supported OS X version is
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