[osg-users] Camera track one node with respect to another node

2015-02-19 Thread Jay Loid
I'm just starting to play around with openscenegraph and I'd like to know if what I'm describing is possible. I have two nodes, which may both have paths. I'd like to attach a line of sight camera between the two nodes in such a way that the camera is aiming at node 1 from node 2 at all times.

Re: [osg-users] Camera track one node with respect to another node

2015-02-19 Thread Robert Osfield
Hi Jay, There isn't an osgGA::CameraManipulator for doing specifically what you want so you'll need to write your own CameraManipulator to do this or simply set the viewer's Camera's view matrix each frame within the frame loop. This shouldn't be difficult, the OSG has Matrix/Vec3 classes to