Hi Paul
On 2 December 2013 17:49, Paul Martz wrote:
> Hey Robert -- If no one else has any strong feelings on this, then I'll
> request you proceed to apply my "Fixes for GL3 build" as posted to
> osg-submissions. (As time allows, of course.) Thanks!
>
I haven't had a chance to review your sub
Hey Robert -- If no one else has any strong feelings on this, then I'll
request you proceed to apply my "Fixes for GL3 build" as posted to
osg-submissions. (As time allows, of course.) Thanks!
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Thanks for the reply, Mathieu.
Hm. I don't think this is an OSX-only problem. I'm running into it on
Windows using current glcorearb.h from opengl.org.
On Thu, Nov 28, 2013 at 3:31 AM, Mathieu MARACHE
wrote:
> Hi Paul,
>
> I'm following your tracks it seems, I've gone forward with the easy way
Hi Paul,
I'm following your tracks it seems, I've gone forward with the easy way :
--- a/src/osgPlugins/dds/ReaderWriterDDS.cpp
+++ b/src/osgPlugins/dds/ReaderWriterDDS.cpp
@@ -873,12 +873,15 @@ osg::Image* ReadDDSFile(std::istream& _istream, bool
flipDDSRead)
pixelFormat
I'm trying to get OSG trunk built for GL3. Currently the DDS plugin is
failing to compile due to the undefined symbols GL_RG_SNORM and
GL_RED_SNORM. These symbols are used at ReaderWriterDDS.cpp lines 878 and
908.
Can I get some guidance from the author of this code as to the best way to
handle th
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