Hi Wojciech,
On Thu, Jul 11, 2013 at 1:04 AM, Wojciech Lewandowski
w.p.lewandow...@gmail.com wrote:
Hi Jan,
This looks like interesting problem to debug ;-P but unfortunately I am
really swamped. At least for month if not more.
No problem, I am not using this shadow technique atm, so it is
Hi Jan,
This looks like interesting problem to debug ;-P but unfortunately I am
really swamped. At least for month if not more.
My hypothesis:
ConvexPolyhedron is bascially a frustum sculpted into convex volume which
is build from many cuts by various planes defined by scene bounding boxes,
main
Hello,
I am playing with the LightSpacePerspectiveShadowMap and all of those
techniques crash on me like this:
---
Debug Assertion Failed!
Program: C:\Windows\system32\MSVCP110D.dll
File: C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\include\deque
Line: 1418
Expression: deque
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