Hi Brent,
The OSG by default will query all the available displays and open up
viewer across all these displays. The OSG is a real-time graphics,
multi-thread, multi-context API that just loves to run to it's full
capacity :-)
You can customize how the examples run by either using the --window
Hi,
The examples are fullscreen. Strangely, they span multiple monitors, instead of
simply using the primary monitor. Perhaps there are some launch arguments I
need.
Running from Xcode causes problems, like missing resources, for example with
the osgforest.app:
Code:
Creating
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