Hi All,
I'm looking for feedback from users who have worked on clusters that
implement some forms of swap ready synchronization. In particular I'm
looking at any hooks into osgViewer to allow users to implement their own
swap ready implementation, also a software based swap ready could possibly
Hi Mike,
On Mon, Apr 14, 2008 at 4:11 PM, Mike Weiblen [EMAIL PROTECTED]
wrote:
fyi I also have need for swap sync across a networked cluster, but at
the the generic OpenGL rather than OSG level.
What do you mean by generic OpenGL rather than OSG level? I am trying to
get my head around the
Hi,
fyi I also have need for swap sync across a networked cluster, but at
the the generic OpenGL rather than OSG level. We've implemented an
out of band handshake protocol in our network pipeline, but would be
glad to adopt a GL standard if possible. So I'm following this topic
w/ interest.
On Mon, Apr 14, 2008 at 11:26 AM, Robert Osfield
[EMAIL PROTECTED] wrote:
Hi Mike,
On Mon, Apr 14, 2008 at 4:11 PM, Mike Weiblen [EMAIL PROTECTED]
wrote:
fyi I also have need for swap sync across a networked cluster, but at
the the generic OpenGL rather than OSG level.
What do you mean
On Mon, Apr 14, 2008 at 2:29 PM, Leif Delgass [EMAIL PROTECTED] wrote:
On Mon, Apr 14, 2008 at 11:26 AM, Robert Osfield
[EMAIL PROTECTED] wrote:
Hi Mike,
On Mon, Apr 14, 2008 at 4:11 PM, Mike Weiblen [EMAIL PROTECTED]
wrote:
fyi I also have need for swap sync across a
Hi Leif,
Thanks the info, very useful. Do you still have access to the various
hardware? I'm thinking of what we can do in terms of testing if/when we get
code integrated into osgViewer.
W.r.t swap groups and barriers, I am wondering about putting the
group/barrier ID's as parameters of
On Mon, Apr 14, 2008 at 3:03 PM, Robert Osfield
[EMAIL PROTECTED] wrote:
Hi Leif,
Thanks the info, very useful. Do you still have access to the various
hardware? I'm thinking of what we can do in terms of testing if/when we get
code integrated into osgViewer.
I'll try to help out as time
Hi Robert,
we have an opengl32.dll shim lib that intercepts and replicates the
cmd stream to nodes in the cluster. at wglSwap, the nodes render and
report back at render completion, then block til they can all swap
together.
What do you mean by generic OpenGL rather than OSG level?
I mean
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