Re: [osg-users] Fwd: Controlling animations in FBX models

2011-02-23 Thread Cedric Pinson
Hi, I have not check the new code about serializer... I will put it in my tasklist. Anyone knows where I should look to update osgAnimation code about serializer ? Cedric On Thu, 2011-02-17 at 09:30 +, Michael Platings wrote: I've not used any of the osg file formats so I can't help you

Re: [osg-users] Fwd: Controlling animations in FBX models

2011-02-23 Thread Chuck Seberino
Cedric, Check out: src/osgWrappers/serializers/osgAnimation Chuck On Feb 23, 2011, at 2:22 PM, Cedric Pinson wrote: Hi, I have not check the new code about serializer... I will put it in my tasklist. Anyone knows where I should look to update osgAnimation code about serializer ? Cedric

Re: [osg-users] Fwd: Controlling animations in FBX models

2011-02-17 Thread Michael Platings
I've not used any of the osg file formats so I can't help you there specifically, but I suspect the osganimation serializer is in need of updating. Cedric Pinson wrote osgAnimation so he's the best person to consult on this matter. On 16 February 2011 16:23, Thomas Hogarth

Re: [osg-users] Fwd: Controlling animations in FBX models

2011-02-16 Thread Thomas Hogarth
Glad to hear it worked I got 2 messages: OutputStream::writeObject(): Unsupported wrapper class osg::ComputeBoundingBoxCallback OutputStream::writeObject(): Unsupported wrapper class osg::UpdateCallback I get the same errors, I think it has to do with why you can only save to osgb. I dare say

Re: [osg-users] Fwd: Controlling animations in FBX models

2011-02-16 Thread Thomas Hogarth
Hi Michael Thanks for the info, do you know why I might be having trouble saving these to .ive, .osg, .osgt and .osgx. It's not a show stopper but for some reason I can only re save the imported fbx as .osgb. The rest fail to load except .osg which loads but won't play my animations anymore :(

[osg-users] Fwd: Controlling animations in FBX models

2011-02-15 Thread Thomas Hogarth
Hi Renato My bad, the message is very miss leading and the errors you've received shouldn't have caused any problems. -The split count issue is from a bad copy and paste. So the splitCount variable shouldn't be there either. -The fps not being read is my bad again. I was heading for a more

Re: [osg-users] Fwd: Controlling animations in FBX models

2011-02-15 Thread Renato Silveira
Nice! Now everything works! The animations were correctly splitted. I got 2 messages: OutputStream::writeObject(): Unsupported wrapper class osg::ComputeBoundingBoxCallback OutputStream::writeObject(): Unsupported wrapper class osg::UpdateCallback But the final file was created, and apparently,