Hi Robert,
Thank you for response.
There is a little problem. I'm currently doing a simulation project. All
parameters ( including camera position and fovy, object position and size,
and even texture size ) are assigned based on the real-world situation. And my
job is to track the target
On 4 August 2013 03:38, Mengyu Yuan ymy...@icloud.com wrote:
There is a little problem. I'm currently doing a simulation project. All
parameters ( including camera position and fovy, object position and size,
and even texture size ) are assigned based on the real-world situation.
And my job
Hi Mengyu,
It's hard to say exactly why it's disappearing but my best guess would
be the aliasing of a sub pixel sized object is resulting to
appearing/disappearing.
The way I'd tackle it would be to render the object to a texutre wth
the camera zoomed into to render the object at a large than
Hi,
I have an object in my scene far from my camera. So far away that I can only
see a single pixel on screen. And it is slowly approaching the camera. Now I
need the camera to constantly render that pixel in the first few seconds.
The problem is: the pixel disappears once in a while.
When
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