Re: [osg-users] Inverse shadow

2009-05-20 Thread Robert Osfield
Hi Rodrigo, For a point of reference, I'm using a ATI 4760 card right now and all the shadow techniques work fine. I'm using ATI's latest linux drivers. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] Inverse shadow

2009-05-20 Thread Jean-Sébastien Guay
Hi Robert, For a point of reference, I'm using a ATI 4760 card right now and all the shadow techniques work fine. I'm using ATI's latest linux drivers. Did we ever do anything about the texture coordinate inversion in ATI drivers on our side? If not it would mean that it was fixed in the

Re: [osg-users] Inverse shadow

2009-05-20 Thread Robert Osfield
Hi JS, On Wed, May 20, 2009 at 2:18 PM, Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote: Did we ever do anything about the texture coordinate inversion in ATI drivers on our side? If not it would mean that it was fixed in the driver, which would indeed be great. I recall you sending

Re: [osg-users] Inverse shadow

2009-05-20 Thread Jean-Sébastien Guay
Hi Robert, I recall you sending such a hack last year, but I don't think I merged it. I can't see any ATI or Radeon references in osgShadow. OK, good news then, less hacks is better code :-) J-S -- __ Jean-Sebastien Guay

Re: [osg-users] Inverse shadow

2009-05-20 Thread Robert Osfield
On Wed, May 20, 2009 at 2:52 PM, Jean-Sébastien Guay jean-sebastien.g...@cm-labs.com wrote: Hi Robert, I recall you sending such a hack last year, but I don't think I merged it.  I can't see any ATI or Radeon references in osgShadow. OK, good news then, less hacks is better code :-) And

Re: [osg-users] Inverse shadow

2009-05-20 Thread Jean-Sébastien Guay
Hi Robert, And that's why I'm typically so resistant to platform specific/hardware/driver specific hacks. Driver quality comes and goes but we have to live with our code forever! Well, we can always change it back... With a check for driver version so it still works for those who haven't

[osg-users] Inverse shadow

2009-05-19 Thread Rodrigo Salvador
Hi! I'm trying to work with osgShadow. After lots of tries, I achieved to see some shadows in the scene, but they're inverse. I don't know how to fix it, because in the osgShadow example I see troubles close to this one. Please, see the attachment. The objects on the left of the light pole

Re: [osg-users] Inverse shadow

2009-05-19 Thread Rodrigo Salvador
Hi, Guay Yes, I'm using an ATI card. In fact, I've searched for past discussions, but didn't find answers, that's why I've posted a new topic. Maybe my search wasn't that good! Thanks for the hint, I'll try with a NVidia card. If it still bad, I'll post again. The ShadowTechnique is

Re: [osg-users] Inverse shadow

2009-05-19 Thread Jean-Sébastien Guay
Hello Rodrigo, My first name is Jean-Sébastien (J-S for short) :-) Yes, I'm using an ATI card. In fact, I've searched for past discussions, but didn't find answers, that's why I've posted a new topic. Maybe my search wasn't that good! Thanks for the hint, I'll try with a NVidia card. If it

Re: [osg-users] Inverse shadow

2009-05-19 Thread Rodrigo Salvador
Hi J-S (Sorry for the last post, I tought you wouldn't mind calling you by the last name) You might want to search the mailing list archives instead of just the forum disucssions, it's only fairly recently that we've started using forum+mailing list integration. Oh, I thought

Re: [osg-users] Inverse shadow

2009-05-19 Thread Jean-Sébastien Guay
Hello Rodrigo, Oh, I thought everything was integrated. Thanks a lot, I'll pay more attention to the mailing list. Well all posts from the forum go to the mailing list and inversely, but not all history (archives) were imported to the forum when it was created. So if you want to search old