Hi,
Does OSG support continuous Level of Detail? Or support only discrete
LOD?
Thanks a lot,
Yong
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Hi Yong,
On Fri, Dec 12, 2008 at 2:53 PM, Yong Wang yw...@dandp.com wrote:
Does OSG support continuous Level of Detail? Or support only discrete LOD?
The core OSG only includes discete LOD, but it's possible to extend
the OSG to provide CLOD. The VirtualTerrainProject has a number of
CLOD
Hi Robert,
It would be interesting to implement an interactive and improved
version of ROAM or SOAR or even CLIPMAP for OSG. In vtp you can find
standalone working implementations. Both would require paged DB. The
internal representation would use different data structures.
The only two OSG
Hi Alekandro,
ChunkLOD is not CLOD, it's a static paged database, which really is
far less use than what the OSG provides natively with its
DatabasePager with VirtualPlanetBuilder generating the databases.
As for CLOD implementations, most don't scale well, don't handle
geocentric databases, and
Hi Robert,
ChunkLOD is not CLOD, it's a static paged database, which really is
far less use than what the OSG provides natively with its
DatabasePager with VirtualPlanetBuilder generating the databases.
Exactly, your current implementation is much better than the old OSG
ready ones you can
HI Alejandro,
On Fri, Dec 12, 2008 at 6:25 PM, Alejandro Aguilar Sierra
algsie...@gmail.com wrote:
But by all means go spend time on stuff that isn't really useful...
I rather would like to contribute vpb with useful stuff. IMHO there
is yet room for improvement, and I would be more than
Robert Osfield wrote:
Hi Yong,
On Fri, Dec 12, 2008 at 2:53 PM, Yong Wang yw...@dandp.com wrote:
Does OSG support continuous Level of Detail? Or support only discrete LOD?
The core OSG only includes discete LOD, but it's possible to extend
the OSG to provide CLOD. The VirtualTerrainProject
: Saturday, December 13, 2008 5:29 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] LOD: discrete or continuous?
Robert Osfield wrote:
Hi Yong,
On Fri, Dec 12, 2008 at 2:53 PM, Yong Wang yw...@dandp.com wrote:
Does OSG support continuous Level of Detail? Or support only discrete
LOD?
The core
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