Re: [osg-users] Mesh generation using Vertex Buffer and Index Buffer in OpenSceneGraph

2009-03-12 Thread Brian R Hill
users-boun...@lists.openscenegraph.org Date: 03/12/2009 10:25AM Subject: [osg-users] Mesh generation using Vertex Buffer and Index Buffer in OpenSceneGraph Assume that I have a Vertex Buffer and Index Buffer, Using OpenSceneGraph, Can I render a mesh, Similar to the way, we use glVertexBuffer and glI

[osg-users] Mesh generation using Vertex Buffer and Index Buffer in OpenSceneGraph

2009-03-12 Thread Rajesh.R
Assume that I have a Vertex Buffer and Index Buffer, Using OpenSceneGraph, Can I render a mesh, Similar to the way, we use glVertexBuffer and glIndexBuffer and glDrawElements in OpenGL, to render a mesh. or Using glVertex3fv in the following way Code: glBegin(GL_TRIANGLES); for (i = 0;