This is funny, I knew that I'd have to tweak my application but somehow
expected OSG samples to work right out of the box, unmodified. Silly...
Thanks for your reply.
Even though I saw the osgvertexattributes samples I'm having problems switching
to vertex attributes, that's probably worth
Hi,
I'm trying to have OSG run inside a GL3 core profile context. I have downloaded
gl3.h from opengl.org and followed the instruction on this thread to properly
configure cmake:
http://forum.openscenegraph.org/viewtopic.php?t=4224
That is:
OSG_GLU_AVAILABLE OFF
OSG_GL1_AVAILABLE OFF
Hi Fred,
The vast majority of examples rely upon the fixed function pipeline
for their functionality so when you disable it via the GL3 path then
this functionality is no longer available to the examples to use so
will not produce the results you will be used to using. As things
stand you should
3 matches
Mail list logo