Re: [osg-users] Problem with "osgmovie"

2010-01-08 Thread Robert Osfield
Hi Shiina, On Fri, Jan 8, 2010 at 1:37 AM, Shiina Ringo wrote: > Right now I just simply control the movie by setting the time limit, when > time's up and I just quit this movie. Good to hear you've found a solution, not ideal of course as it requires hardwiring of the app to the movies. I has

Re: [osg-users] Problem with "osgmovie"

2010-01-07 Thread Shiina Ringo
Hi,Robert Thanks for your advice. Right now I just simply control the movie by setting the time limit, when time's up and I just quit this movie. Cheers, Shiina -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22272#22272 ___

Re: [osg-users] Problem with "osgmovie"

2010-01-07 Thread Robert Osfield
Hi Shinna, Currently there aren't any events mechanism in osg::Image/osg::ImageStream for tells apps that a movie has completed. To achieve this we'll need to add an event/callback mechanism into osg::ImageStream to pass back details of a movie completing, and then extend the movie reading plugin

[osg-users] Problem with "osgmovie"

2010-01-06 Thread Shiina Ringo
Hi, Recently I just added the "osgmovie" in my object , to play as a media player. But here I have a question , that is , is there any method to detect if the movie has been over , and then I could switch to other scene. Any advice would be appreciated. Thank you very much! Cheers, Shiina -