Re: [osg-users] Qt4, OSG and HUD

2008-08-19 Thread René Molenaar
I compiled and run the examples, it might become useful. Thanks! I did notice a similar problem with the other two versions (AdapterWidget and QOSGWidget), after you resize your height to zero pixels, the scene is missing... I worked around this by having the resize function set always a minimum

Re: [osg-users] Qt4, OSG and HUD

2008-08-18 Thread Johan Nouvel
Hi Eric, Thanks for the example. We are using OSG in QT application with some GUI over the OSG 3D rendering widget. QT version is 4.3.X but we want to move to QT 4.4.X. With your code, I will spare time. Thanks. Johan. Eric ZAREMBA a écrit : Hi all, Since Qt 4.4, we are able to mix

[osg-users] Qt4, OSG and HUD

2008-08-14 Thread Eric ZAREMBA
Hi all, Since Qt 4.4, we are able to mix OpenGL and Qt in a way which provides more possibility than the osgViewerQT do by using QGraphics framework, especially for HUD display. I joint the example I write to do this. The main function loads a model a display into my QGraphicsScene