[osg-users] Question about using osgmoive

2009-11-16 Thread Shiina Ringo
Hi, I have just compiled the example osgmovie, and found that the code used the setProjectionMatrixAsOrtho2D to set the ProjectionMatrix of viewer. But what I want to implement is: while playing the video clip using the osgmoive's method , I want to switch the movie to the scene graph as

Re: [osg-users] Question about using osgmoive

2009-11-16 Thread Robert Osfield
Hi Shiina, The projection setting is only to set up the viewer as a fullscreen style movie player, if you want to have a scene that you can twirl around simply run the app with --interactive option. This is the information you get when you do: osgmovie -h --interactive

Re: [osg-users] Question about using osgmoive

2009-11-16 Thread Shiina Ringo
Hi,Robert Thank you for your advice! If using --interactive argument, then could I make the movie fullscreen by changing the view point to an appropriate position? By the way , is the center position of the movie quad at (0.0,0.0,0.0)? And is there any rotation attach to the movie quad? It

Re: [osg-users] Question about using osgmoive

2009-11-16 Thread Robert Osfield
Hi Shiina, On Mon, Nov 16, 2009 at 1:17 PM, Shiina Ringo osgfo...@tevs.eu wrote: By the way , is the center position of the movie quad at (0.0,0.0,0.0)? And is there any rotation attach to the movie quad? It seem that I cannot easily make the quad fullscreen by changing the position of view