Re: [osg-users] Rendering to multiple graphics cards

2008-07-01 Thread Robert Osfield
Hi Bob, Last summer when testing multiple GPU rendering I found that if I forced the serialization of the draw dispatch I actually got better performance. This suggest a performance problem in the driver, or it could also have been a hardware contention. Either way even on my quad core, dual

Re: [osg-users] Rendering to multiple graphics cards

2008-07-01 Thread Wojciech Lewandowski
To: OpenSceneGraph Users Sent: Monday, June 30, 2008 10:34 AM Subject: Re: [osg-users] Rendering to multiple graphics cards Thanks, Bob. This is a relief ;-). I don't have the acces to similar Vista setup yet. Will try to grab two boards and do the checks this week.Will post a meesage with results when I

Re: [osg-users] Rendering to multiple graphics cards

2008-07-01 Thread Joakim Simonsson
On Tue, 01 Jul 2008 00:34:09 +0200, Bob Balfour [EMAIL PROTECTED] wrote: The scene achieves 60Hz at times, but feels choppy, and I notice the middle two GPUs at times show long orange bars, which are killing the 60Hz rate. This is probably obvious for you, but the fancy aero rendering is

Re: [osg-users] Rendering to multiple graphics cards

2008-07-01 Thread Bob Balfour
Joakim Simonsson wrote: On Tue, 01 Jul 2008 00:34:09 +0200, Bob Balfour [EMAIL PROTECTED] wrote: The scene achieves 60Hz at times, but feels choppy, and I notice the middle two GPUs at times show long orange bars, which are killing the 60Hz rate. This is probably obvious for you, but the

Re: [osg-users] Rendering to multiple graphics cards

2008-07-01 Thread Joakim Simonsson
On Tue, 01 Jul 2008 17:59:59 +0200, Bob Balfour [EMAIL PROTECTED] wrote: Joakim Simonsson wrote: On Tue, 01 Jul 2008 00:34:09 +0200, Bob Balfour [EMAIL PROTECTED] wrote: The scene achieves 60Hz at times, but feels choppy, and I notice the middle two GPUs at times show long orange bars,

Re: [osg-users] Rendering to multiple graphics cards

2008-06-30 Thread Wojciech Lewandowski
Users Sent: Sunday, June 29, 2008 2:32 AM Subject: Re: [osg-users] Rendering to multiple graphics cards I have two Nvidia 8800 cards on a Windows Vista platform (HP), and setting traits-screenNum to 0 or 1 as Robert indicated does send the rendering to the appropriate graphics cards. I used

Re: [osg-users] Rendering to multiple graphics cards

2008-06-30 Thread Wojciech Lewandowski
: Monday, June 30, 2008 10:34 AM Subject: Re: [osg-users] Rendering to multiple graphics cards Thanks, Bob. This is a relief ;-). I don't have the acces to similar Vista setup yet. Will try to grab two boards and do the checks this week.Will post a meesage with results when I am done

Re: [osg-users] Rendering to multiple graphics cards

2008-06-30 Thread Robert Osfield
, June 30, 2008 10:34 AM Subject: Re: [osg-users] Rendering to multiple graphics cards Thanks, Bob. This is a relief ;-). I don't have the acces to similar Vista setup yet. Will try to grab two boards and do the checks this week.Will post a meesage with results when I am done. Thanks again

Re: [osg-users] Rendering to multiple graphics cards

2008-06-30 Thread Bob Balfour
, Wojtek - Original Message - From: Wojciech Lewandowski To: OpenSceneGraph Users Sent: Monday, June 30, 2008 10:34 AM Subject: Re: [osg-users] Rendering to multiple graphics cards Thanks, Bob. This is a relief ;-). I don't have the acces to similar Vista setup yet. Will try to grab two

Re: [osg-users] Rendering to multiple graphics cards

2008-06-30 Thread James Killian
that ran fine with Vista 64, but I believe they were all single threaded builds. James Killian - Original Message - From: Wojciech Lewandowski To: OpenSceneGraph Users Sent: Monday, June 30, 2008 9:24 AM Subject: Re: [osg-users] Rendering to multiple graphics cards Hi

Re: [osg-users] Rendering to multiple graphics cards

2008-06-28 Thread Bob Balfour
I have two Nvidia 8800 cards on a Windows Vista platform (HP), and setting traits-screenNum to 0 or 1 as Robert indicated does send the rendering to the appropriate graphics cards. I used code very similar to the osgcamera example, multipleWindowMultipleCameras method. Does anyone have

Re: [osg-users] Rendering to multiple graphics cards

2008-06-26 Thread Robert Osfield
Hi Bob, Using the screenNum set to 0 or 1 should select the appropriate card. When you run osgviewer on your system it should open up two windows/two slave cameras automatically, press 'f' to toggle off full screen to see the actual windows. Robert. On Tue, Jun 24, 2008 at 8:56 PM, Bob Balfour

Re: [osg-users] Rendering to multiple graphics cards

2008-06-26 Thread Wojciech Lewandowski
Hi Bob, Seems like you asked related question to mine. I would be very interested in your results. I tried to run osgviewer on two graphics boards withour success. But I was on XP and boards were different. I have not given up completely, hoping that Vista or identical cards may work. Then I

[osg-users] Rendering to multiple graphics cards

2008-06-24 Thread Bob Balfour
I also have an HP Windows (Vista) box with 2 Nvidia graphics cards (independent, not SLI-configured). In order to configure two osg::cameras, each one rendering to its own specific Nvidia card, how do you specify a camera graphics context for a specific graphics card. Is it simply specifying