Works great! Thanks 8)
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Okay, first off, what I wish to do I know I can do with FBO and off-screen
rendering but at the moment it is not how I wish to conduct my execution. In
standard OGL what I wish to do is easy. So how do I translate it to OSG?
Consider the following:
(1) I wish to render my scene (with my root
Hi Adrian,
Since I don't have control over when things are rendered I guess it would be
easier to create a second camera which renders after the first one (setting the
ClearMask) and having my second scene for the second camera.
From what you describe, yes, that's exactly how you would do
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