SharedStateManager does not release any GLObjects (like
TextureAttributes, for instance).
Possible solution osg::Registry::releaseGLObjects calls a
SharedStateManager::releaseGLObjects which releases the GLObjects of the
shared Statesets and TextureAttributes.
Richard
Richard Schmidt
Hi Richard,
Could you please put all these SharedStateManager comments into a
single thread, as they area clearly all related, this will make it
easier to keep track of things.
I personally haven't used the SharedStateManager and I'm not the
author of this code so can't dive in and answer all
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